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Learn To Fly 3



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Topic: Learn To Fly 3
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4/5 (306)
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potatoesareboss says...
potatos rule
13th February 2016 2:42am
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potato king says...
yes they doSmile
14th February 2016 9:04am
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Ariyoshy the Penguin says...
Hello Guys,

I love the game, how can i support you
11th February 2016 6:48am
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LightBringer777 says...
I'm actually working on finishing both a GoFundMe and a Patreon page so people can make 1-time or recurrent donations, and I should also be able to accept bitcoins soon.

There will also be a bunch of affiliate links so people can just shop where they usually do and support me at the same occasion.
12th February 2016 10:33am
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Luke badman Bodley says...
i once played with my balls over this game!
11th February 2016 3:53am
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keelan swagman hill says...
this game is sick!
11th February 2016 3:52am
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Basschu says...
doge cloud Scared
10th February 2016 7:54pm
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LightBringer777 says...
Yes, there are still many memory leaks, but I don't have a lot of tools for spotting them easily with flash... It's gone from a few MBs for a few hundred KBs, so for most people the game remains playable for hundreds of game days at least.
10th February 2016 8:33pm
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Willard21 says...
Hmm, well, with the amount of memory that builds up in the time that it does (even just idling in the shop menu), it seems like you have objects being created every frame that aren't being deleted. I don't know how Action Script handles garbage collection, but I'd look for anything that says "new" every frame. That's usually the killer for me in JavaScript games. Object pooling and recycling objects usually fixes any problems I have. In the meantime, I'll just not ... Read More
10th February 2016 9:40pm
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LightBringer777 says...
The difficulty comes from the fact that there isn't a "on every frame" thing going on. The shop is like a hundred objects handling events on their own. I went through every class at one point and tried my best to clean up, but without any means of really identifying the culprit, it gets inefficient really quick!
10th February 2016 10:39pm
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Willard21 says...
Ohhh okay. Sounds like Java. Well, good luck then! Switching to Safari fixed the problem I was having. I left in on all night and it's only using 200MB. I guess Chrome doesn't like your game! Tongue
11th February 2016 8:12am
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Plutonium Gamer says...
I'm using chrome and I'm not having any problems. Maybe it only happens to certain people?
11th February 2016 4:12pm
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Willard21 says...
Maybe. I also turned off smoke trails and clouds, but I don't think that would affect memory in the shop... It might be some extension I have on Chrome or something. Maybe my version of Flash. Who knows? Chrome has always used more memory than other browsers on my computer, but it was just crazy high on this game... Anyway, no biggie.
12th February 2016 8:09pm
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Plutonium Gamer says...
I have been waiting FOREVER for this game.Grin
10th February 2016 5:57pm
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